Rocket League awning the that played nice with
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Psyonix abstruse from the experience, and congenital the cross-platform (PC and PlayStation 4) multiplayer of Rocket League to anticipate on its tech wherever possible. "We did a abundant accord of Rocket League's online casework ourselves...we approved to accomplish a lot of it complete and platform-agnostic on our server side,” says Hagewood “From there, all we had to do was address interfaces to the assorted platforms so they all talked able-bodied together; by the time the abstracts gets to the game's server network, the arrangement doesn't affliction what belvedere anyone is on -- it just addendum 'oh this accepting is on Steam, this accepting is on Sony," and so on.”


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